Friday, September 23, 2016

Trap Quest - Update - Statue Room nears completion

In my last post I said I was going to hold off on finishing the Statues because I had to get back to work on another project. Interestingly enough, I could not focus on the other project so I return to work on the final two Statues.

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The final Male Statue.



The final Female Statue.

I still have a little bit of work to do on her.

I'm not happy with the backgrounds behind them either. I wanted more of a see though look but every time I tried to add some transparentcery, the backgounds went really wacko.
( Yes, that IS a Technail term.)

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Here is a couple of larger test renders.
Neither one has Environmental effects (lighting/shadows) added yet.


I still got to work on the glass panes in the doors. I got a specific idea for them but I am going to have to make some custom textures and transparentcies for them.


I loaded in the Throne room so I could get a better idea of how the final image is going to look. I also need to do something about the wall. I'm not sure what to do yet. I don't have a template for the object mesh. I have a utility that will make one for me but I still need to decide what I am going to do.

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Ok, time to get back to work.



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